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	<title>20th Century Gamer</title>
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	<link>http://20thcenturygamer.katorlegaz.com</link>
	<description>Having fun with classic video games and related culture.</description>
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		<title>A Poor Standard</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=459</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=459#comments</comments>
		<pubDate>Wed, 21 Oct 2009 12:12:41 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[1977]]></category>
		<category><![CDATA[Atari]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=459</guid>
		<description><![CDATA[Nostalgia is a tricky thing.  If left unchecked, the past becomes more fantasy than reality.  To some extent, that is what has happened with the Atari 2600 joystick.
Until recently, nostalgia and internet fanboy revisionism had effectively masked my Atari 2600 controller memories.  Like so many others, I reminisced about when simple gaming [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>9.9.99</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=411</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=411#comments</comments>
		<pubDate>Fri, 18 Sep 2009 19:32:07 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Sega Dreamcast]]></category>
		<category><![CDATA[1999]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=411</guid>
		<description><![CDATA[In 1998, speculation about Sega&#8217;s upcoming game console was rampant.  There was a lot of excitement about this unseen new product, code-named Katana.  Most agreed that Katana would have advanced 3D graphics, networking, and DVD.  Basically, everything but the kitchen sink was on the feature list and fair topic for discussion.  [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=411</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rarely Seen In The Wild</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=405</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=405#comments</comments>
		<pubDate>Mon, 03 Aug 2009 17:30:31 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Collecting]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Sony PlayStation]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=405</guid>
		<description><![CDATA[Since I was in the area, I figured why not stop by one of our local Play &#8216;n Trade franchises.  This store is particularly well run, both clean and organized.  I try not to visit too often because of the temptation to overspend.  I told myself that a few Genesis games shouldn&#8217;t [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=405</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>An Easy Favorite</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=373</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=373#comments</comments>
		<pubDate>Sat, 25 Jul 2009 22:26:58 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Collecting]]></category>
		<category><![CDATA[Retail]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=373</guid>
		<description><![CDATA[Within a 10 mile radius of our home, there are 12 corporate game stores and 3 franchises — but not a single independent.  It appears that for now, the mega corporation has won the hearts, minds, and dollars of the masses.  We&#8217;re interested in more than the last few years of gaming, so [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=373</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Getting That Emulation Fix</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=362</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=362#comments</comments>
		<pubDate>Wed, 08 Jul 2009 00:31:24 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Apple II]]></category>
		<category><![CDATA[Apple Macintosh]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=362</guid>
		<description><![CDATA[My first emulator experience lead me to imagine a world where all computers were compatible, without hardware, software, or operating system barriers.  II in a Mac came out in 1985, but it wasn&#8217;t until a few years later that I first used it.  As the name implies, II in a Mac allowed Macs [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=362</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Remedy</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=352</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=352#comments</comments>
		<pubDate>Sat, 27 Jun 2009 01:17:21 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Dedicated Systems]]></category>
		<category><![CDATA[Maze]]></category>
		<category><![CDATA[Namco]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Shooting]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=352</guid>
		<description><![CDATA[The last month has been a doozie.  I got the flu, went to the hospital, my computer died, and someone stole our Honda scooter, all within a month.  It&#8217;s as though I have been living the nerd version of a country western song.  That&#8217;s a lot to deal with in a short [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=352</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hooray for Repurposed Limestone Mines</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=337</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=337#comments</comments>
		<pubDate>Tue, 19 May 2009 01:36:17 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[Collecting]]></category>
		<category><![CDATA[Retail]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=337</guid>
		<description><![CDATA[O&#8217;Shea Limited started in 1975 as a retailer for product closeouts.  In 1991, O&#8217;Shea purchased 3 million of Atari&#8217;s unsold games at auction.  Over the years there have been a number of other items in their inventory, but they are best known for their Atari stock.  O&#8217;Shea&#8217;s inventory takes up 22,000 square [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=337</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Magical PlayStation Bag</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=319</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=319#comments</comments>
		<pubDate>Tue, 12 May 2009 01:25:32 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Collecting]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Sony PlayStation]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=319</guid>
		<description><![CDATA[Saturday brought some great spring weather, and we took advantage of it by getting out of the house and walking around one of the city&#8217;s shopping districts.  There the folks at a Play &#8216;n Trade franchise had the right idea by setting up a display table on the sidewalk in front of their store. [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=319</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bartop Arcade</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=313</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=313#comments</comments>
		<pubDate>Mon, 20 Apr 2009 01:39:08 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[MAME Cabinets]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=313</guid>
		<description><![CDATA[Bartops combine the monitor, speakers, and controls into a unit designed for tabletop use. Like cocktail designs, bartops were often found in service-oriented locations. Card, board, gambling, puzzle, sports, or trivia games appealed to the widest range of users and cognitive abilities. A barfly can enjoy video poker, whereas the traditional arcade action becomes difficult [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=313</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Thinking Outside of The Box</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=298</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=298#comments</comments>
		<pubDate>Fri, 10 Apr 2009 17:56:03 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[MAME Cabinets]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=298</guid>
		<description><![CDATA[Commercial arcade cabinets were over-built to withstand public abuse.  Their hollow, mostly empty interiors facilitated passive cooling and accommodated cabinet reuse with conversions.  Most MAME cabinet designs duplicate commercial machines, with all components in a large heavy-duty wooden enclosure.  It seems obvious to copy commercial cabinets when recreating the arcade experience, but [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=298</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Commodore Document Heaven</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=290</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=290#comments</comments>
		<pubDate>Tue, 07 Apr 2009 19:27:31 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Commodore 64]]></category>
		<category><![CDATA[Commodore Amiga]]></category>
		<category><![CDATA[Commodore VIC-20]]></category>
		<category><![CDATA[Magazines]]></category>
		<category><![CDATA[Manuals]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=290</guid>
		<description><![CDATA[Online game and software archives for Commodore computers have been available since before the internet became a household standard.  It&#8217;s great to have access to classic software, but until recently most archives omitted the manuals and documentation that originally accompanied applications.  DLH has come to the rescue by scanning thousands of manuals and [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=290</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Centipede Replica MAME Cabinet</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=263</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=263#comments</comments>
		<pubDate>Mon, 06 Apr 2009 17:08:32 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[MAME Cabinets]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=263</guid>
		<description><![CDATA[Without question, Centipede is one of the most iconic arcade machines.  The game was an important part of the evolution of top-down shooters, the Atari cabinet design was functional and attractive, and the cabinet artwork among the best of any arcade machine.  Copying the Centipede machine for a MAME cabinet is a excellent [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=263</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Project MAME</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=238</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=238#comments</comments>
		<pubDate>Sun, 05 Apr 2009 18:27:54 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[MAME Cabinets]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=238</guid>
		<description><![CDATA[Rasmus Kønig Sørensen has constructed a beautiful upright MAME cabinet.  Loosely based on a Defender cabinet, Project MAME&#8217;s overall design is reminiscent of classic arcade machines from the 1980s, with modifications for an inclusive control panel and LCD.
A photo gallery presents images in the order of construction, making it easier for others to follow [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=238</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Own Part of Michael Jackson&#8217;s Arcade</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=256</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=256#comments</comments>
		<pubDate>Sat, 04 Apr 2009 15:13:00 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Collecting]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=256</guid>
		<description><![CDATA[On April 24, 2009, selected items from Michael Jackson&#8217;s infamous Neverland Ranch will be auctioned.  Many pages from the auction catalog are dedicated to arcade, pinball, and vending machines.  If the images can be trusted, the various items appear to be in very good to excellent condition.  Alongside the traditional amusement machines, [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=256</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Getting Organized</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=233</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=233#comments</comments>
		<pubDate>Thu, 02 Apr 2009 15:14:39 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Collecting]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=233</guid>
		<description><![CDATA[As our classic video game collection has grown, sometimes it has been difficult to remember if we currently own a game, once owned it in the past, never owned it but played it somewhere else, or played it in emulation.  Dozens of duplicates have made their way into our collection over the years simply [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=233</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Great Way To Spend $10</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=226</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=226#comments</comments>
		<pubDate>Thu, 19 Mar 2009 01:34:44 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Apple II]]></category>
		<category><![CDATA[Collecting]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[1983]]></category>
		<category><![CDATA[1984]]></category>
		<category><![CDATA[Atari]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=226</guid>
		<description><![CDATA[One of the thrills of collecting is coming across old favorites new-in-box, still factory sealed from decades ago.  When I saw ten Apple II Atarisoft games in the AtariAge Marketplace Forums, I had to have them.  AtariAge is a great resource for video game collectors and enthusiasts.  While the site&#8217;s primary focus [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=226</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Who Knew Playing With Gravity Could Be Fun?</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=205</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=205#comments</comments>
		<pubDate>Sat, 14 Feb 2009 01:05:27 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[1977]]></category>
		<category><![CDATA[1978]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Bombing]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=205</guid>
		<description><![CDATA[Canyon Bomber (1977) was almost ridiculously uncomplicated.  A single button per player was used to drop bombs.  There were no other controls.  Players flew back and forth in either a blimp or a biplane, with no control of speed or height.  Below was a ravine filled with barrels numbered lowest at [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=205</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Amazing Maze</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=199</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=199#comments</comments>
		<pubDate>Wed, 11 Feb 2009 17:55:04 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[1976]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Maze]]></category>
		<category><![CDATA[Midway]]></category>
		<category><![CDATA[Racing]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=199</guid>
		<description><![CDATA[Before video games, puzzle books were a favorite pastime for many who enjoyed a mental challenge.  Maze puzzles were a popular genre.  Readers used a pencil (or an ink pen for those with superior skill) to mark their path through a labyrinth, trying to get to the exit, center, or goal without hitting [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=199</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kee Games, Tank, and Combat</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=191</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=191#comments</comments>
		<pubDate>Tue, 10 Feb 2009 00:53:48 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[1974]]></category>
		<category><![CDATA[1977]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Maze]]></category>
		<category><![CDATA[Shooting]]></category>
		<category><![CDATA[TTL]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=191</guid>
		<description><![CDATA[Almost immediately after Pong&#8217;s release, Atari was having problems with Pong clones selling better than Atari&#8217;s machines.  Part of their problem was the coin-operated amusement industry distribution system, in which regional vendors had exclusive contracts.  If one provider carried Atari, others in the area could not.  Everyone wanted a piece of the [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=191</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Night Driver</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=156</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=156#comments</comments>
		<pubDate>Fri, 06 Feb 2009 13:21:07 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[1976]]></category>
		<category><![CDATA[1980]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Driving]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=156</guid>
		<description><![CDATA[I first played Night Driver in 1977, and there was nothing comparable at the time.  As a kid this was legally the closest I could get to driving a car.  My biggest problem at the time was that I was too short to press the pedals and fully see the screen, however that [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=156</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>When Cowboys Ruled the Arcade</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=148</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=148#comments</comments>
		<pubDate>Mon, 02 Feb 2009 14:17:19 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[1975]]></category>
		<category><![CDATA[1977]]></category>
		<category><![CDATA[Midway]]></category>
		<category><![CDATA[Shooting]]></category>
		<category><![CDATA[Taito]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=148</guid>
		<description><![CDATA[Most early arcade games used simple graphics to represent the play field and the player.  There were sometimes elementary representations of tanks and cars on the screen, but typically the presentation and action was as though a traditional board game had been brought to life.
TV Basketball (1974) by Midway was the first video game [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=148</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Obligatory Pong Article</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=135</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=135#comments</comments>
		<pubDate>Wed, 28 Jan 2009 13:30:16 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[1972]]></category>
		<category><![CDATA[1975]]></category>
		<category><![CDATA[1977]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Paddle]]></category>
		<category><![CDATA[TTL]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=135</guid>
		<description><![CDATA[Pong has been the subject for many articles, chapters, books, websites, and documentaries.  The facts, anecdotes, and myths have been hashed and rehashed.  Pong has an undeniable place in video game history, especially since it is this one game&#8217;s success in the arcade and home markets that established the industry.  That said, [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=135</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Bigger Cycle</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=87</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=87#comments</comments>
		<pubDate>Thu, 22 Jan 2009 15:49:45 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Retail]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=87</guid>
		<description><![CDATA[Circuit City started inventory liquidation on January 17, 2009.  This was pretty big news, since Circuit City was the second largest electronics retailer in the US.  34,000 employees will lose their jobs and 537 large retail spaces will be empty when the stores close for good on March 31, 2009.  The economic [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=87</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reading through Rose Colored Glasses</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=94</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=94#comments</comments>
		<pubDate>Thu, 15 Jan 2009 15:58:28 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Magazines]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=94</guid>
		<description><![CDATA[Over the last several years, I have had many discussions with friends about the general state of game journalism.  Most of us have concluded that the majority of mainstream websites and magazines have lost their objectivity, with coverage that is increasingly biased towards major advertisers.  The anecdotal evidence seems to be corroborated by [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=94</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EGM, R.I.P.</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=53</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=53#comments</comments>
		<pubDate>Fri, 09 Jan 2009 13:24:29 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Magazines]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=53</guid>
		<description><![CDATA[On January 7, 2009, Electronic Gaming Monthly (EGM) was discontinued.  The magazine&#8217;s online cousin, 1UP, was sold to UGO, a division of Hearst Publishing.  EGM has been around for just shy of 20 years, and love or hate it the printed magazine was the most established rag in the game industry.
Regardless of the [...]]]></description>
		<wfw:commentRss>http://20thcenturygamer.katorlegaz.com/?feed=rss2&amp;p=53</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Catalog Dreams</title>
		<link>http://20thcenturygamer.katorlegaz.com/?p=114</link>
		<comments>http://20thcenturygamer.katorlegaz.com/?p=114#comments</comments>
		<pubDate>Fri, 02 Jan 2009 13:03:25 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Retail]]></category>

		<guid isPermaLink="false">http://20thcenturygamer.katorlegaz.com/?p=114</guid>
		<description><![CDATA[Before online retail and before big box stores were everywhere, very few things were as exciting as a good catalog.  The Sears, Service Merchandise, and Mongomery Ward catalogs are fondly remembered by many, but my favorite was Best Products.  The Best catalog created many of my childhood consumer fantasies with robust sections containing [...]]]></description>
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		<slash:comments>0</slash:comments>
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